[ASM scene] New compo rules
Jussi Laakkonen
jussi.laakkonen at assembly.org
Tue Apr 15 08:24:23 EEST 2008
Hi,
> Am I the only one who doesn't see this as a welcome change?
I'll let our Compocrew chime in on the details, but from my
perspective having more categories does not correlate with better
competitions, higher quality entries or with higher voter interest. I
think the correlation is actually negative.
Gloom kindly did some analysis in the thread were we discussed music
compos after ASMS07, and it was pretty clear that almost nobody
including demosceners on this list, bothered to vote in the two music
compos. Improving the quality of the compo thru combining the
artificially divided categories as well as the introducing a new sound
system should improve this. We are also looking to other improvements in
the music compo, but more about that later.
The Drawn themed graphics has been a bit of hit and miss. The themes
often have done nothing for the artists, who have had to adapt slightly
their already work in progress art to the themes. Sometimes it has been
obvious that no attention has been paid to the themes. The rule has thus
been quite artificial. The technical limitations in the Drawn graphics
were also out of touch with the realities of making "computer graphics"
today.
I've been thinking about multichannel, and perhaps the right place
would be to add it to oldskool music compo but with 4k limit.
Multichannel in the days of old was simply yet-another-streaming music
compo with huge samples being used. Perhaps with a size limitation it
could be re-introduced as a platform for oldskool music.
Perhaps something similar (executable graphics in 4k?) could be added
as a platform for oldskool graphics.
Comments are very welcome as these are very early thoughts.
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