[ASM scene] Assembly graphics compo question

Albert Sandberg albert.sandberg at gmail.com
Thu Aug 7 23:50:16 EEST 2008


I'm totally in on trucks way here, and I think it's a shame if the 2nd
placing entry is not disqualified, because it's not skill at all. It
fights what the demoscene should stand for - creativity. It's not
about who's the best at googling an image or picking one at press
sites. If you look at the two images back and forth, it's just some
effects or blur, some strokes and a font!

Albert "thec" Sandberg


On Thu, Aug 7, 2008 at 9:37 PM, Andrew 'Truck' Holland <truck at trebel.org> wrote:
> I'm also going to disagree with Gloom here.
>
> Anything that increases the attention to detail and amount of work involved - i.e. showing the stages, zooming in on the final image to show minute details (and flaws) - I _like_ that.  I do that myself, if I can, with the images.  Heck when Ra let me see his bits, I looked at the final, then zoomed, looked at detail, looked at the stages, looked at the final release and compared to the party version (party version was scaled down (!) ... so, I guess in your mind I'm looking at graphics all wrong.  I disagree (:
>
> The 'stages' relevation portion of 'Arte' certainly didn't detract from Ra's picture.  Heck, it can even be called a demo effect (:
>
> So as for it being a bad idea: It just isn't.  It can increase the competition, as it allows people to inspect just how an image came about, and provide longer time on screen WITH additional interest.  It changes the process from "yeah yeah yeah pictures on screen whee I don't care" to "hey, cool, they got THIS from THAT." It amplifies the 'WOW' effect naturally; and if the competitor actually understands the process of generating the 'WOW' effect, it can amplify it.
>
> And it sure as heck would stop 'I put a font on top of a stock photo' things. (Maybe that isn't what that pic is after all, but in my mind it is now.  Probably would NOT have been had I seen stages before being told it used stock photos AFTER the voting.)
>
> But I do agree that one should _always_ show the final image first; THEN the stages.  And the stages should not be zoomed; just shown.  Think 'Arte' again.
>
> On Do, 07 Aug 2008, Matthew Walster wrote:
>
>> Breakpoint has done this for a while, it always made the amazement
>> even greater for me - even the fact that they would fire up a
>> magnifier and look closer at the image.
>>
>> I realise Assembly is a very different party from BP, but their system
>> has worked for years very nicely - rather than being a slide-show it's
>> been a demonstration, and a nice one at that.
>>
>> Matthew Walster
>>
>> 2008/8/7 Bent Stamnes <bent at lorien.no>:
>> >>> could it be possible to display a small
>> >>> compilation of the work stages before displaying the final image on
>> >>> the
>> >>> screen (or at least in the entry compilation in PMS)?
>> >> That would be nice if possible. People would have more accurate view
>> >> how the pictures were made.
>> >> At first I didn't look the picture close enough and I thought it was
>> >> rendered and really good.
>> >
>> >
>> > If this is indeed going to be put into place (and I'll argue against
>> > it in just a few seconds :) then at least show them _after_ the final
>> > image; not before. Images created by skilled people often rely on a
>> > "wow!" effect, and that is simply ruined if you show the stages
>> > _before_ the image itself.
>> >
>> > Now, why this is a bad idea: it just is. It reduces the competition
>> > from a show of great looking images to an analytic and clinical
>> > approach to the technique instead of the result, which is NOT what
>> > graphic competitions should be about. Adding watermarked miniatures of
>> > the stages included in the delivered ZIP-file in PMS ought to be
>> > enough. People who are interested in finding out how the image was
>> > made are free to check these out after the compo.
>> >
>> > Listing what tools were used (in a proper way, not just "Wacom and
>> > MADSKILLZ!!!1111") and a brief recepie of how it was composed (in
>> > text) ought to be enough for the bigscreen.
>> >
>> > --
>> > Bent Stamnes
>> > - Scene.org Public Relations (www.scene.org)
>> > - ZINE senior editor (zine.bitfellas.org)
>> > - Organizer of the Solskogen demoparty (solskogen.demoscene.no)
>> > _______________________________________________
>> > Oldskool-list mailing list
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>> > http://justiina.assembly.org/mailman/listinfo/oldskool-list
>> >
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