From jussi.laakkonen at assembly.org Mon Feb 1 21:26:26 2016 From: jussi.laakkonen at assembly.org (Jussi Laakkonen) Date: Mon, 1 Feb 2016 11:26:26 -0800 Subject: [ASM scene] Mozilla looking for WebGL 2 demo for GDC Message-ID: <56AFB162.3080902@assembly.org> Hi all, sharing this from Mozilla as I believe it's cool opportunity to put a WebGL demo in the spotlight at GDC. If you are interested in working with Mozilla to do demo for GDC, please contact Desigan directly by email. To my understanding Mozilla has a bit of budget reserved for paying for the work involved. *WebGL2 Demo ? Benchmark Test Suite * Mozilla is dedicated to advancing the open web, and lately our games team has been driving forward in this space with technologies like asm.js, Emscripten, WebAssembly, and WebGL2. One challenge we face is that many game developers feel the web can't meet the high bar of AAA games ? and we're looking to fund demos to highlight the new bar WebGL2 can set. Demo should be JS, relatively small to download and run (as it might also get used in a browser test suite to validate browser support for web game APIs). Demos that can stress the CPU as well as GPU are ideal. Leveraging technologies such as SIMD and Shared Array Buffers (threading) are key ? think shaders, physics, collisions, etc. Short form, looking for ability to scale the demo such that it can crush a machine (so we can use it in the test suite): * JavaScript * Small filesize * Fast startup * Stress CPU and GPU * SIMD and Shared Array Buffers (threading) Think big! Desigan Chinniah ? Principal Product Director, Browser Platform, Mozilla Firefox cyberdees at mozilla.com -- Jussi Laakkonen abyss / ASMORG +358-40-582-3959 -------------- next part -------------- An HTML attachment was scrubbed... URL: